AnnoDomini

Many different challenges and tournament-ish games created by AnnoDomini.

The Tour of the Unknown Soldier


For discussion about this tournament see (September 2020).

Rules
A tournament challenge inspired by the Tour de France.


 * Players will pick 2 buttons from set: Peloton to form their cycling team. We will use the snake draft - players will pick first button in random order and then will pick their 2nd button in reverse order.
 * Tournament will be divided into 6 stages: Stage 1: Iago - Bauer (16 sec)  Stage 2: Clare - Kublai (17 sec)  Stage 3: Avis - Niles (18 sec)  Stage 4: Kith - Karl (20 sec)  Stage 5: Stark - Hannah (25 sec)  Stage 6: Shore - Hammer (30 sec) In each stage AnnoDomini undefined will play the Soldiers buttons and players will play 2 games with him: one peloton button vs one soldier and the other peloton button vs 2nd soldier.
 * Players aim to get the best result in a standard game (best of five).
 * Scoring Scores will be translated into time gaps, to reflect general classification in cycling. Each stage will be given a certain time gap (example: 15 seconds). The best score is a 3-0 win and this score gives 0 time gaps. For each round lost players will be awarded 1 time gap on the stage. 3-1 win gives 15sec time gap 3-2 win gives 30sec time gap any loss gives 45sec time gap
 * Button with best time will win the General Classification. For team classification it will be the time of the worse button on each stage which counts.

The stages in detail:


 * 1) The tour starts from town Iago, named after a wizard who lived here long time ago, according to the local myth. Riders will have to cover 156km of mostly flat terrain, however strong winds towards the finishing town of Bauer, an old Indian settlement, may complicate things a little bit. Winners of the first stage were Julia, Roger, and Antonio
 * 2) The route goes around the terrains belonging to military bases. Riders start from the first base Clare and quickly dissapear in the woods, passing by the boot camp, shooting ranges and tank ramps. The route circles around the forest area for over 80miles before turning east to head to the Kublai base. Here comes the only difficulty of the stage: the final 12 miles leads down the old military road which is made of cobblestones. Bike handling skills and some luck to avoid puncture will be as important as the speed in that part of the course. Winners of the second stage were Floriano, Julia, Julia, Doyle, and Mariusz
 * 3) Stage 3 will start from Avis, a town of artists. It is known for the Ice Scuplting Competition held here in winter. Riders will cover exactly 100 miles of a rolling terrain and arrive to the finishing town of Niles, Ohio. This town was stuck by a tornado back in 1985, so expect some heavy winds on the final kilometers.
 * 4) Stage 4 brings an end to the flat terrain and will feature the first climbing test for the riders. After leaving the starting town Keith, situated beside the lake, riders will race towards the mountains with the roads going slowly, but constantly uphill. The finish is located on the top of Mount Karl. To spice up the party, there will be a 15 seconds bonus for those who climb the mountain with the fastest time, counting from the foot of the climb.
 * 5) Penultimate stage of the tour begins in a small town of Stark, which has only a few houses, but does have a train station. This is the shortest stage in the tour, roughly around 90 miles, but it is a tough day in the saddle for the riders with lots small climbs and difficult downhills. The hilly roads lead to the final climb of the day - Mount Hannah, so we will again have an uphill finish. Similarly to stage 4 there will be a bonus of 15 seconds to be gained for the first riders to reach Mount Hannah summit.
 * 6) This is a short stage, only 65 miles long, but it is a really tough one: riders will have to climb up the Hammer Peak (over 12000 feet) and then take a rollercoaster ride downhill through twisty bends and serpentines all the way down to the Shore. Those who dont mind a chilly bath can go across the finishline and straght into the water!

Games
a yellow tricot for the winner(s) of each stage

last update: 20th March 2021

Stat
last update: 20th March 2021 (stage 6 = 1 game ongoing)

Nala Arcade Challenge


For discussion about this tournament see (May/June 2019).

Rules

 * 1) You begin with 50 points.
 * 2) You pick a button which has exactly 50% wins to start off (and at least 50 games played).
 * 3) Challenge Nala to a game against a random button.
 * 4) If you win, you gain points equal to the difference in rounds (negative points if you lose).
 * 5) Calculate your points in total.
 * 6) If you won the game you may stick with the same button.
 * 7) if you lost the game you pick a new button with win% not greater than (100 less your total points).
 * 8) Challenge Nala again.
 * 9) Repeat above steps 4-8 as often as you like and gather as many points as possible.
 * 10) Maximum is 20 games. You may start again at game # 1 with a 50% button. (It's like going through a miniature golf course a second time!)

Games
last update 5th September 2019

Movie Games: Star Wars


For discussion about this tournament see (October/November 2018).

Plot

Luke Skywalker, Han Solo and Princess Leia face attack by the Imperial forces and its AT-AT walkers on the ice planet Hoth. While Han and Leia escape in the Millennium Falcon, Luke travels to Dagobah in search of Yoda to learn the secrets of the Jedi... secrets Luke will need when the Dark Side of the Force beckons him in a destiny-defining duel with Darth Vader.

Actors/Buttons


 * Luke Skywalker - (he has a light sword, doesnt he?)
 * Han Solo and Leia - and  (the action is on Ice planet Hoth, so those two buttons seem appropriate)
 * Yoda - (this one is blue, as opposed to Yoda, who was green, but the ears and the stick fit perfectly!)
 * Darth Vader - (the episode with Darth Maul is not that interesting, so lets use this button as Darth Vader)

Scenes/Games

  Luke is captured by a snow creature called Wampa.  Empire launches an attack with AT-AT Walkers.  Luke is trained by Yoda.  Luke fights Darth Vader.
 * (player) vs (AnnoDomini).
 * Player gets 1 pts for a win.
 * or (player) vs  (AnnoDomini).
 * 2pts for a win.
 * (player) vs (AnnoDomini).
 * 2pts for a win plus additional bonus: if Luke wins, he will be able to resist from joining the Dark Side
 * (player) vs (AnnoDomini).
 * 3pts for a win.

If player wins this fourth game the scenario ends. However if player loses this game AND has lost the game against Yoda (ie Luke was not fully trained), it means Darth Vader convinced Luke to join the Dark Side. Luke becomes Evil Robot Luke and Scene 5 follows

 Luke turns into Evil Robot Luke and strikes back at Rebel Alliance 
 * 2 Games to be setup: (player) vs  (AnnoDomini) and  (player) vs  (AnnoDomini).
 * Minus 1 points for each loss.

Ranking

This is mostly for fun, but we will rank players by points and by rounds record.

Games

Movie Games: High Noon


For discussion about this tournament see (September 2018).

Setup


 * 1) Player picks  or  to act as Marchal.
 * 2) Player may ask one of the townspeople (,  or ) to help him fight against the gang. Challenge AnnoDomini to a game, player playing Marchal, AD playing one of the townspeople. If player wins, that townsperson may later help the Marchal to fight against the gang.
 * 3) Fight against the gang! Challenge AnnoDomini to 4 games against the set: Four Horseman buttons (played by AD). Player may use Marchal to all 4 games, or play Marchal in 3 games and  in 1 game or play Marchal in 2 games, Lady B in 1 game and one of townspeople in 1 game (if they were convinced to help earlier).

Scoring

The goal is of course to kill all 4 horseman. Player gets:
 * 1pts for getting a help from the townsperson
 * 2pts for killing each gang member
 * 1pts if Lady B doesn’t get killed (she gets killed if she loses her game)
 * Marchal can lose 1 game (he was wounded in the movie). If he loses 2 games he gets killed and player doesn’t score any points at all.

In the movie Gary Cooper managed to score 10pts :-) How about you?

Games

Results

Ferrer asked Smith for help and Smith agreed. Ferrer killed 2 gang members and Smith killd a 3rd one, but Lady B was shot by the last one. Wallace asked Tony for help, but Tony refused. He then killed 2 gangsters and was wounded by the 3rd one, but Lady B helped him out with the last one and she won. Ferrer first convinced Smith to help him, then shot one of the members of Millers gang and got wounded by the other one. Lady B killed one opponent as well, while Smith didnt help much in the end. Ferrer didnt ask anybody yet... he finished late but he finished with a bang: Marshall lost 2 games which means he got killed by the gang. Ferrer asked Porter to help him out but he didnt convince him. He then faced 3 gang members with mixed luck, Ferrer got wounded, while Lady B didnt manage to kill the 4th one. Ferrer asked Tony but he didnt agree to help. Not only did Ferrer fail to get Tony's support, he also proceded to lose to all of the three horsemen he faced of against. The only "point" he managed to "get" (irrelevant because of his demise) was "protecting" Lady B, who actually was quite able to protect herself, thankyouverymuch, beating the very personification of War itself.
 * gauen
 * patches
 * Blargh
 * irilyth
 * Kaori
 * Scipio

BM Grand Prix


For discussion about this tournament see.

This tournament simulates a motorsport series where players race on 5 tracks to determine the fastest driver and team.

It takes part in April/May 2018.

Setup

Firstly players need to sign contracts with a car manufacturer and two drivers.

Players have a budget of 200 BM$ (ButtonMen Dollars) and within this limit they need to pick one car and two drivers from below lists.

Tracks

Racing

There will be 5 races organized in the season.

Tracks will be represented by 50 States buttons and will be played by AnnoDomini undefined.

During the race each player will play 3 games:
 * Car button vs Track button
 * Driver 1 button vs Track button
 * Driver 2 button vs Track button

Car button game result will be added to each Driver result to form the final score for each Driver.

Tiebreakers will vary depending on the track and will be announced before each race.

Scoring

The driver with best result wins the race.

Top 10 drivers and their teams will be awarded points: 25-18-15-12-10-8-6-4-2-1 respectively.

The driver who has most points after 5 races wins the Drivers Championship Title.

The team which has most points after 5 races wins the Constructors Championship title.

Race 1 - Kansas
First race will take place in Kansas on the Kansas Speedway. This is a fast tri-oval track.

The tiebreaker for this race will be the result of a Car race.

Race 2 - South Carolina
The next race is at the Carolina Motorsports Park in South Carolina. The track is twisty, requires some focus from the drivers, therefore the tiebreaker for this race will be the drivers result.

Race 3 - Nebraska
Next race will be held at Hastings Morotsport Park in Nebraska. Track has some similarities to previous one (fB) so once again the tiebreaker for this track will be the driver result.

Cats Party >^.^<
Malachite‘s Girl Power announce a big party tonight for every team who wants to have fun while the main organizer is distracted with organizing the next race. It will be a singing/drinking/dancing contest between the ButtonCats. Always two contestants battling each other to see who‘s better. The result of this party game/contest will have no influence on the ranking in the race. Let‘s hope that nobody will have a too big hangover to attend the next race.

Race 4 - Utah
The next race was supposed to take place in North Dakota, but the organizers didnt live up to our expectations. Our insepction at the race track raised many questions about the drivers safety and we have decided to skip North Dakota this time and replace it with a race at the Utah Motorsports Campus. The facility has a 24 acres paddock that contains 27 grand prix garages located along the hot pits, an on-site medical facility, five million dollar Club House, vintage car museum, and a helicopter pad (description taken from the track website). I hope you now understand our choice :-) The tiebreaker for this race will be the car result. I will create all games shortly. Good luck drivers!!!

Race 5 - Virginia
Time for the final race of this season. Welcome to Virginia International Raceway!

As this is the final event the tiebreaker will be sth special - a direct face to face 1-round matchup between the drivers! ( Phuong Hale ) and ( Jet  Jasper )

Challenge 1 - Figure Skating
For discussion about this tournament see.

Players pick one button from Lunch Money set and fight against.

Scoring:

Challenge 2 - Alpine Skiing
For discussion about this tournament see.

Players pick one button from BRAWL set and fight against (Slalom course) and  (Super G course).

Scoring:


 * Results will converted into time.
 * Basic time for each game is 50 seconds.
 * Each round won gives time bonus equal to win % of the opposing button (Cass or Assailer).
 * On the other hand for each round lost player will lose time equal to their own buttons win %.

Buttons list and their win %:

Challenge 3 - Biathlon
For discussion about this tournament see.

Players pick a button from Soldiers set and fight against (cross-country skiing part) and then  (shooting part).

Scoring:

In the shooting game
 * only first 4 rounds will count
 * Changelling will have swing dice set to X=10
 * player's aim is to capture all her dice
 * each uncaptured die is a miss
 * each miss results in 50sec being added to player's time

Challenge 4 - Ski Jumping
For discussion about this tournament see.

Players play button against  and. Random swing and option dice settings will be used to mimic randomness related to wind condition. Game results will be translated to distance in meters.

Scoring:

Jumps:

Challenge 5 - Ice Hockey
For discussion about this tournament see.

Scoring:


 * Players will play 1 game against each opponent within the group
 * and then winners of each group will fight for gold,
 * while 2nd placed players will fight for bronze.

Medals
If number of medals draw level then the players appear in alphabetical order:

Horse racing in October/December 2017


For discussion about this tournament see.

Rules

This is a gambling tournament in which it is more important to correclty predict results of other games rather than win the ones you are playing. Horse racing is quite popular among gamblers and people bet on which horse will win the race. In BM world we have 5 buttons picturing horses.

We will play in rounds and we need 5 players. Each round players will be randomly assigned a horse button. There will be another button selected which I will control and each horse will have to fight this preselected button ie play 1 game with me.

Every player starts with 100 coins and each round needs to bet for each of 5 horses if they win or lose their games. Minimum bet is 5 coins. There is no maximum bet, but player needs to bet for all 5 horses and can not exceed their total coins. To avoid losing in purpose there is a mandatory bet for a win with a horse owned in that turn.

If the bet is incorrect, player loses the money they bet. If it is correct player doubles the money. We will play 3 rounds and whoever has most coins at the end wins.

Presidential Elections Tournament #2 in September 2017/January 2018


For discussion about this tournament see.

Rules
In this tournament players select a button which represents a candidate for the US President and try to win the elections by visiting various states (fighting against 50 states buttons) and gaining electoral votes.

Players select a button from the list of candidates running for the elections.

Each button can be selected only once. Win % of the buttons is similar to average win % of all 50States buttons (49-51%).

Here is the list of candidates with a short description of their political views (just for fun of course)

Players will play games against buttons form 50states set. Winning a game means the button gains electoral votes from that state. The number of electoral votes for each state is given in the table below and corresponds to the win% of the particular button. I added bonus to the hardest states and to the easiest states to promote those who either go aggressive or go very steady (cause last time it was mainly the middle 50's states which were targeted). In order to facilitate the game flow, more than one player may win votes from single state and number of votes won does not depend on number of players winning them. The player who first gains 270 electoral votes (or more) wins the tournament.

The colour code shows if players already won ( green ) or lost ( red ) their vote in this state. If one player won and another player lost then the state will be yellow.

Tournament will consist of rounds. When all games from one round are completed, we move to the next round. At the beggining of each round I will publish the list of current standings, basing on the electoral votes scored - for first round the standings order will be random. Each round each player will select 2 states they wish to visit (fight against) - there is no need to post the choices on the forum, only the game numbers. Player will then look at the current standings table and check which 2 players are direclty below them in the standings table. Those 2 players are the ones which player needs to challenge when setting up the games against the chosen states.

Presidential Elections Tournament in August/September 2017


For discussion about this tournament see.

Rules
In this tournament players select a button which represents a candidate for the US President and try to win the elections by visiting various states (fighting against 50 states buttons) and gaining electoral votes.

Players select a button from the list of candidates running for the elections.

Each button can be selected only once. Win % of the buttons is similar to average win % of all 50States buttons (51,44%).

Here is the list of candidates with a short description of their political views (just for fun of course)

Players will play games against buttons form 50states set. Winning a game means the button gains electoral votes from that state. The number of electoral votes for each state is given in the table below and corresponds to the win% of the particular button. In order to facilitate the game flow, more than one player may win votes from single state and number of votes won does not depend on number of players winning them. The player who first gains 270 electoral votes (or more) wins the tournament.

The colour code shows if players already won ( green ) or lost ( red ) their vote in this state. If one player won and another player lost then the state will be yellow.

Tournament will consist of rounds. When all games from one round are completed, we move to the next round. At the beggining of each round I will publish the list of current standings, basing on the electoral votes scored - for first round the standings order will be random. Each round each player will select 2 states they wish to visit (fight against) - there is no need to post the choices on the forum, only the game numbers. Player will then look at the current standings table and check which 2 players are direclty below them in the standings table. Those 2 players are the ones which player needs to challenge when setting up the games against the chosen states.

Hunger Games #3 in July 2017/January 2018


For discussion about this tournament see.

Rules
1. Players pick a district from the list with pre-selected pair of tributes.

2. Tournament will consist of rounds, each round players will select a tactic for their buttons and announce it on this thread.

3. Possible tactics are: fight button X or hide. If you choose to fight you may name which button you wish to fight against. If you select to hide, you may hide successfully (free pass to next round) or face a hazard (play a game against random button from all buttons on the site) or be found in your hiding place by others, in which case you need to fight. Chances of each are equal (33%). IMPORTANT: Each round only some tactics will be taken into account. Chosing a tactic does not guarantee the exact event. Tactics fulfillment rate for Edition 1 was 41%.

4. Gang-up rule: it may happen than one button will play more than 1 game in a round. If several buttons announce their tactic is to fight button X and their tactics will be taken into account, then button X may need to face more than 1 opponents that turn.

5. Once all tactics are set I will use a randomized engine to set the events, will announce them on the thread and the games will be played. First player to read the post is asked to setup the game.

6. Elimination: losing button will receive wounds. 1 wound for a 2-3 loss, 2 wounds for a 1-3 loss and 3 wounds for a 0-3 loss. If button receives 3 wounds in total it gets eliminated from the tournament.

Hunger Games #2 in May/July 2017


For discussion about this tournament see.

Rules
1. Players pick a district and select 2 buttons: one male and one female.

2. Tournament will consist of rounds, each round players will select a tactic for their buttons and announce it on this thread.

3. Possible tactics are: fight button X or hide.
 * If you choose to fight you may name which button you wish to fight against.
 * If you select to hide, you may hide successfully (free pass to next round) or face a hazard (play a game against random button from all buttons on the site) or be found in your hiding place by others, in which case you need to fight. Chances of each are equal (33%).

IMPORTANT: Each round only some tactics will be taken into account. Chosing a tactic does not guarantee the exact event. Tactics fulfillment rate for Edition 1 was 41%.

4. Gang-up rule: it may happen than one button will play more than 1 game in a round. If several buttons announce their tactic is to fight button X and their tactics will be taken into account, then button X may need to face more than 1 opponents that turn.

5. Once all tactics are set I will use a randomized engine to set the events, will announce them on the thread and the games will be played. First player to read the post is asked to setup the game.

6. Elimination: losing button will receive wounds. 1 wound for a 2-3 loss, 2 wounds for a 1-3 loss and 3 wounds for a 0-3 loss. If button receives 3 wounds in total it gets eliminated from the tournament.

Hunger Games in February/April 2017


For discussion about this tournament see.

Rules
Background:

In Hunger Games Universe 24 citizens (called tributes) from 12 districts, are forced to participate in a battle to the death.If some tributes avoid conflict for too long the Gamemakers will sometimes create hazards to make for more entertaining programming or to steer the remaining tributes toward each other.

Lets try to translate this into ButtonMen universe:

1) Districts = sets. Players sign up, pick a set from the below list and then select 2 buttons from that set. I have chosen sets which are consistent skill-wise and where each button is from a certain race or group. Also I modified some sets a bit to reflect the above:

2005 Rare Promo, Brawl - Cat fighters, Brawl - non-cats, Brom (without Echo), Bruno, Button Brains, Buttonlords, Dork Victory, Free Radicals, Iron Chef, Japanese Beetle (both), Lof5R, Metamorphers, Sailor Moon 1&2 (without Shadow Warriors and Wiseman), Samurai, Sluggy Freelance, Soldiers (without Changeling), Tenchi Muyo (without Zero and Soja Guardians), Unexploded Cow, ZOECon

2) Ideally would be to gather 12 players but we may play in a smaller group.

3) Game will consist of rounds. Each button will play maximum 1 match each round and the losers get eliminated. So this is like in a KO tournament, but here comes the tweaks...

4) Each round players can chose tactics for their buttons. There are 2 options: fight or hide. This tactis will have impact on what games the button plays, but note it will be taken into account only for some buttons each round (selected randomly).

Fight - with this option player can name the button they wish to fight against. It is as if the button will try to hunt the particular opponent in the Arena.

Hide - with this option button tries to hide in the Arena and advance further without taking any fight. This is possible, but the gamemakers (myslef) will create hazards for such buttons. Button will need to play a game against myself playing a random button (create game -> choose your button -> random button). If this button turns out to be Fanatics (around 20%chance) then the hazard will be considered an empty hazard, game can be cancelled and button will advance to the next round without fighting.

5) Technically the round would look like this:
 * Players write on this thread tactics for their buttons
 * I select randomly for which buttons their tactics will be taken into consideration
 * I announce opponents to buttons which selected fight tactic
 * I setup hazard games for buttons which selected hide tactic
 * I randmly assign events for other buttons and then all games can be played
 * Once all games are completed I announce which buttons got eliminated and we play next round.

6) In the end there should be 2 buttons left to fight for the win.

Route 66 challenge in September 2016


For discussion about this tournament see.

Rules
Background:

Route 66 is one of the most famous roads in America. Originally it ran through Illinois, Misouri, Kansas, Oklahoma, Texas, New Mexico (and Arizona, but there is no such button in the 50 states, so we skip this one). Players will take a truck and ride across the 6 states mentioned above. They will need to drive safely cause they will meet police patrols on their way and may pay a fine if they break a speed limit or a different law, specific to particular state.

Challenge:

Player picks a button (2004 Origins set) and sets up games against 4 different states (played by AnnoDomini undefined) from the 6 mentioned above. Those 4 states chosen will be the ones where player meets a police patrol. If player wins a game, it means they were driving safely and police let them go. If player loses, it means that they have broken a law and need to pay a fine. Fines are related to State strength (per stats from new site) – the fine for losing to a strong button is small and becomes much higher when player loses to a weak button:

The winner will be the one who pays smallest total fine and has the best rounds record (tiebreaker). The signup to the challenge is open till 12th Sep.

Samurai challenge in September 2016


For discussion about this tournament see.

Rules
Background:

The Emperor of medieval Japan is in a constant danger – his political opponents try to assassinate him and take his place. He needs to have a bodyguard, a trusted Samurai, who will protect him. You are that Samurai.

Challenge:

Player picks one button from the Samurai set to represent him and sets up three games against the following opponents (played by AnnoDomini undefined), who try to kill the Emperor in various ways:

Each round lost is a wound dealt to the Emperor, so the winner will be the player who wins most games and (tiebreaker) loses the smallest amount of rounds.

The signup to the challenge is open till 5th of September.

Olympic games challenge in August 2016


For discussion about this tournament see.

Rules
Challenge:

Player chooses one button in each category from the below list to form his team and sends the team to Rio de Buttoneiro - the host town of BM Olympic Games. Each team member playes one game against the reigning champions in particular discipline (played by AnnoDomini undefined).

Scoring:

The player with most Gold Medals wins. For ties, Silver Medals are counted and if still tied, Bronze Medals are counted - just like in real life at Olympics.

Buttons:

Here are the buttons available to the players (pick one in each discipline) and the reigning champions in each discipline (player will fight against those buttons):

The sign up to the challenge is open till 12 of August.

Games
<!--

Bridge-like tournament in August 2016
For discussion about this tournament see.

Rules
6 players get together to try out the idea for the second time on a different set of buttons. The matchups this time will be:

Scoring: I will do all three types of the scoring in the end, but the one determining the winner will be the below and simply the player with most points wins. For tiebreaker, the player with more wins prevails, then the player with better rounds record, then the one with most rounds won.

Bridge-like tournament in July 2016
This article wasn't updated while the tournament was running since nobody wanted to see the results visually.

For discussion about this tournament see.

Rules
We need 6 players in total. There will be 3 fixed matchups (hands are represented by buttons) and all players will play the same games (a game and reverse) only with different opponents. This way everyone will play 6 games in total, one time with each button and against different opponents (actually everyone will play twice against one opponent and one time against other players).

Scoring: we will look at each matchup and see how player did with this button in comparison to others. Player will gain points equal to nr of other players who did WORSE then him. So if for example one player won 3-0, four other players won 3-1 and one lost 2-3, then the first player gets 5 pts, four players get 1pts and the player who lost gets 0pts. This is both easy to calculate and rewarding for those who did better then the majority.

The points noted in brackets are given as in tournament #2 for better comparison: they are based on the numbers of won/lost rounds only and are not dependant on other players's results.

Big part of the challenge in bridge is to figure out the best possible contract from the cards you have on your own. So all games are played simultaneously and players don't know how their opponents are doing. So one could argue that it would be actually illegal to list and check up the results of other players in this tournament. That's why the game data and results will only be published after the whole tournament is finished.

Games
-->

Rules
Background:

It has been reported that some animals have escaped from the Zoo. Zoo manager calls for brave people to try and catch them. The next day a young man arrives at the Zoo and says he is ready to try to catch a few animals. His name is Torg. Zoo manager is delighted that Torg wants to help. He gives him the list of animals who escaped and asks to pick three – zoo workers will take care of the other ones.

The challenge:

Player picks 3 animal buttons from the below list and plays with (Sluggy Freelance) against those buttons (with AnnoDomini undefined as opponent). Winning a game means catching the animal. Each animal is worth different amount of points (relative to the button win %).

Winning a game (catching an animal) gives positive points, while losing a game gives half of negative points:

Player who gathers most points and has the best win/loss record will be the winner.

The signup to the challenge is open till 5th of July.

Rules
In BRAWL set we can distinguish 3 groups of fighters:

Background:

New fighters arrive to US. They hold the titles of the fastest fighters on their continents. (from Brawl set) is the fastest in Australia, (from Japanese Beetle) is the fastest in Asia, while  (from Bruno! set) is the fastest in Europe. Brawl fighters decide to check if they are really that fast and challenge them to a series of duels.

Challenge:

Pick one group of BRAWL fighters (ladies, gents or cats) and setup 3 games against Sydney, Bruno and The Flying Squirrell (played by AnnoDomini undefined) – player decides which BRAWL fighter faces which opponent.

For each game player will receive points depending on the result:

The player who gathers most points will be the winner.

Players can sign up to the challenge till 28th of June. Everyone is welcome - just setup the games with AnnoDomini as per above scenarios and enjoy playing the games with a little story behind them! Good luck and have fun!

Games
Lady Fighters

Gentleman Fighters

Cat Fighters

Rules
Here is the 4th from the series of my challenges - everyone is welcome to join. Just setup the games with me (AnnoDomini) and check if you can become the new King :-)

Background:

Arthur is the king, but he is getting older and several knights of the Round Table would like to take over the crown from him. Lancelot, Mordred and Gawaine are willing to become new kings, but each of them knows that he will need to kill the other two knights before fighting against King Arthur, so that they don’t trick him out and ruin his plans.

The Challenge:

Player picks one of the three kinghts (, or ) and sets up three games (with AnnoDomini undefined as the second player): two games against the other two knights he didn't pick and a third game against.


 * Player gains 1 point for defeating a knight and 2 points for defeating King Arthur.


 * Player with most points and better win-loss-tie record will become the winner.

The signup for the challenge will be open till 18th of June 20:00 GMT. Everyone is welcome.

Rules
Background:

Vampyres have awakened and are attacking. Men Vampyres were seen in Detroit, while lady Vampyres were seen in Los Angeles.

A group of old army friends decide to face them and put them back to the coffins, where they belong.

The challenge:

Bauer, Clare, Hammer, Hannah, Karl and Kith are ready to face the Vampyres.

They decide that the ladies will go to LA to face lady Vampyres

while the men will go to Detroit to face men Vampyres.

Step 1

A player chooses between ladies's group or men's group of soldiers and sets up 3 games, each with a different soldier fighting against a different Vampyre (played by AnnoDomini undefined) from particular town. Player chooses which Soldier fights which Vampyre.

Step 2

Once those games are finished the player needs to face the last Vampyre, which is. To face him player can choose only from those Soldiers who are still alive from previous 3 games - so the ones who won a game against a Vampyre. Therefore if a player lost all 3 games, they can not fight Dracula at all - their challenge is over.

Player receives 1 point for winning a game against a Vampyre and 2 points for winning against Dracula. The player who gathers most points and has better win-loss-tie record will be the winner. The challenge will be open for two weeks till 6th of June. Anyone can sign up providing that they finish the challenge by this time.

Have fun and good luck Soldiers!

Games
Ladies's Side

Men's Side

Rules
Plot background:

Kagato captures Ryoko and Ryo-ohki and imprisons in his spaceship Soja. Tenchi tries to rescue them and then fight Kagato. (I know it is slightly different to the real Tenchi Muyo movie, but it could be a possible scenario after the 5th episode and it better fits the challenge...)

The Challenge:

Step 1

Player picks Tenchi and fights against Soja guardians (played by AnnoDomini undefined) in attempt to free Ryoko and Ryo-ohki.

Step 2

When the first game ends, player sets up 2 games against (played by AnnoDomini). Two different buttons need to be chosen to fight Kagato, as he is very powerfull. If player defeted Soja guardians in the first game, player can choose two from all five protagonist buttons mentioned above.. If player lost the first game, Ryoko and Ryok-okhi are still imprisoned and cannot be chosen to fight against Kagato. Player needs to pick two from only three buttons left (Tenchi, Ayeka, Sasami).

Rescuing Ryoko is worth 1 point and winning a game with Kagato is worth 2 points. Players will be ranked based on the points scored and % of rounds won. The challenge is open till 20th may. Players who don't complete all 3 games till this day will not be ranked.

Rules
Background:

Vicious plans some terrorist attacks in 3 cities on Mars. Spike picks up two of his companions and they fly over to Mars to thwart his plans.

The contest:

Within the Cowboy Bebop set there are 4 protagonist buttons (Ed, Ein, Jet, Spike) and one antagonist button. A player picks up the Spike button (obligatory) and two other protagonist buttons and for each button creates one game against Vicious played by AnnoDomini (so 3 games in total). The first player to win all 3 games is declared the winner of the challenge. Each player may take only one attempt at the challenge. If 10 players take part and none of them wins 3 games, the winner will be the one who lost the smallest amount of rounds.

Ranking
Winner of the contest is ElihuRoot since they were the first to win all three games. Congratulations!

Participants
Points given as in Formula one: 1st gets 25 points, 2nd gets 18, 3rd gets 15, and so on (12-10-8-6-4-2-1)

Side projects run by AnnoDomini
Here is a link to Random game winners - random buttons in a tournament series.

ButtonMen_Open_-_Tennis_Cup - Tennis

ButtonMen_Battle - based on the board game Risk.